You play as a knight trying to survive in a dungeon with an endless horde of slimes.

Another 2-day uni project. So I consider it to be almost a jam game. 

I was supposed to be making keyframe animations on objects and lights but decided  to gamify it by doing my first (very ugly) rig animations, and made a cute slime in Blender.  Added some hitboxes, splitting of slimes, and a game manager to track score and waves and I think it's not so bad for a 2 day project.

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